First Impressions – Call of Duty: Black Ops 4
I was thrilled to receive my review copy of Call of Duty: Black Ops 4 in the post today. I’ve played every COD game since having my first Xbox 360 and have always enjoyed the campaigns and multiplayer options.
Call of Duty: Black Ops 4 is a multiplayer only FPS developed by Treyarch and published by Activision.
Campaign Culled
Let’s be honest; there was a meeting at Activision and Treyarch in which someone said, “PUBG and Fortnite are huge, we need a piece of this action!” Borne of this comment is COD: Black Ops 4.
The controversial decision (according to some), to remove Campaign from the COD franchise was a significant risk.
However, after playing the previous BETAs, and the full release game for a few hours today, I would say that it is a decision that will more than likely pay off.
Having no campaign has given the Dev team the time and the resources to put everything into this, solely multiplayer, title.
Blackout better?
I’ve played PUBG and Fortnite before, and I’ll be honest and say that I am totally useless at both. Therefore, I was hoping that I would be slightly better at Blackout mode in COD: Black Ops 4. After a couple of games, I can report that I’m not!
However, whereas running around for ages, finding weapons and looting in PUBG, then getting killed straight away, would leave me frustrated. Somehow, I don’t feel like this in Blackout. Everything just feels smoother and upgraded a notch.
I’ve played a good couple of hours, and I’ve not won a single game – I don’t think I’ve even had one kill. Even so, I’ve laughed, smiled and enjoyed every minute. Particularly spray painting chickens wherever
Whether or not I’ll be saying this in a couple of weeks, without winning a game more than likely, we will see!
Zombies!!!!!
I’ve only had a couple of games of this mode and I can already tell that it’s going to be as
I fared slightly better in this mode, meaning I got some kills! Still came last in my squad though! The usual features are here; InstaKills, mystery weapon stashes, weird and wacky powerups.
Team Deathmatch
TDM continues to be a cornerstone of COD multiplayer, and I had loads of fun playing it. I really enjoyed playing some of the older, updated maps. Who doesn’t like jumping into the ski lift on Summit?
The whole presentation has been upgraded, and I really liked the team picture before the game starts.
There are many characters to choose from, each with their own special ability.
I’ll be posting my full review when I’ve managed to spend some more time in the time. From my first impressions though, I’ve got to say that I’m impressed. Also, I can’t say that I’m missing the campaign.