Lucky’s Tale – Oculus Quest Review
Fast Facts
Lucky’s Tale
Developer: Playful
Publisher: Playful
Website: https://www.oculus.com/experiences/quest/3652037328256745/
Genre(s): Action, Adventure, Arcade
Platform: Oculus Quest 2
Age Rating: Everyone
Release Date: 18/11/2021
Price: $19.99
A code was provided for review purposes
The Fox Returns to VR
Lucky’s Tale was one of the first VR platformers, originally released on the Rift in 2016. Immediately becoming a mascot classically aligned to 3D Mario and Banjo-Kazooie style collection games. The story starts off with you being woken up as your best friend Piggy gets kidnapped by a tentacled monster named Glorp.
A Captivating Platformer Awaits
The game presents you with level-based worlds through a book that allows you to page forward and back to the levels you have unlocked. Upon completing each level you get a point tally based on coins, gems, and enemies you stomp. Lucky’s Tale has replayability in it if you want to work on getting high scores and finding all the collectables.
A Return to the Classics
Each level is unique including various types of enemies and platforming difficulties. If you have played early N64 mascot-style games and enjoyed them you will be right at home with Lucky’s Tale. The levels themselves feel like floating diorama playspaces, where falling off the edges will result in Lucky’s life being minimized by one.
A Storybook Adventure
Lucky’s Tale has a playful and colourful art style which makes the game accessible to younger or inexperienced gamers. There are some areas in the game, due to the VR aspect that can make jumping from platform to platform or landing on enemies’ heads difficult for some. I found myself struggling enough from time to time and either losing health or falling to my death. These moments are few and far between but are something of note if you struggle with jumping in 3D.
Variety in Gameplay Design
Along with enemies in the levels, Lucky can also find hidden coins by ground-pounding piles of dirt in the ground. There are also places within the worlds tunnelling deep underground that lead to caverns that have enemies and coins and usually an extra-life for Lucky if he can make it to the end.
Jump or Be Jumped
Throughout each level, there are signposts that allow you to save your progress so if you die you get to come back to that signpost having still collected all the prior coins and gems. There are some areas that have puzzle platforming requirements. These puzzles can unlock alternative paths and hidden items within the levels.
A Collectathon of Fun
Controls for Lucky include moving him around the levels with the left control stick. You can jump and double jump reaching higher heights. Lucky can jump on the tops of most enemies, some have spikes that you have to avoid, as well as taking multiple hits. Once you defeat an enemy you can get points and coins. Gathering 100 coins result in an extra life for Lucky. Lucky can also use his tail to flip over enemies and break blocks as well.
A Quest to Embark On
Lucky’s Tale is a fun game and is a must-own on Quest 2. There are plenty of levels and variety within the levels. The game has a fair bit of challenge which will give platform veterans enough of a challenge in going for 100% completion and high scores. Lucky is a colourful mascot character and I hope this isn’t the last we see of him on the Quest 2 or VR HMDs in general.
Rapid Reviews Rating
5 out of 5
5
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